Fortress Solitaire

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    Website by Multitude Creative

    How to Play Fortress

    Fortress is a relative of Beleaguered Castle, with two more columns and shorter ones. Every card is dealt face up, so nothing is hidden. If you lose, the cards you needed were on the board the whole time.

    Columns build in suit, but in either direction, so a 10 of clubs can go on the 9 or the Jack of clubs. With only one card moving at a time, it is very easy to tie a suit in knots.

    Setup

    All 52 cards are dealt face up into ten columns. Two columns get six cards and the other eight get five. The four foundations start empty.

    Rules

    • Foundations build up in suit from Ace to King.
    • Columns build up or down by one rank in the same suit. You can change direction within a column.
    • Ranks do not wrap: an Ace goes only on a 2, and a King only on a Queen.
    • Only the bottom card of a column can move, one card at a time.
    • Any card can move to an empty column.
    • There is no stock. Every card is in play from the start.

    How to win

    Move all 52 cards to the foundations. Once the rest can go up in order, autocomplete finishes the game for you.

    How often can Fortress be won?

    We ran our own solver on 200 shuffled deals of this version. It found a win in 12 of 200 (6%), showed that 151 could not be won, and ran out of its budget of 20,000 positions a deal on 37.

    Those undecided deals may still be winnable, so treat the win count as a minimum. The solver can see every card, including face-down ones, so it measures what the cards allow, not how often a person will win.

    Fortress Strategy

    • Find the four Aces before your first move and work out what is on top of each. Those cards are your first problem, and they decide the opening.
    • Keep each column going in one direction when you can. A column that runs up and then down is hard to take apart one card at a time.
    • Empty columns are the most valuable thing on the board. Without one, reversing even a short run may be impossible.
    • Moving a run means moving one card at a time, and the cards have to land somewhere. Count your landing spots before you start.
    • Use the two directions to park cards. A card that can sit on either neighbor gives you a choice, so pick the one that uncovers something you need.

    History

    Fortress is described in Lady Cadogan's Illustrated Games of Patience, with the columns in two groups and the foundations between them.

    Fortress FAQ

    How is Fortress different from Beleaguered Castle?

    Fortress has ten shorter columns instead of eight, builds in suit in either direction rather than down in any suit, and leaves the Aces in the deal instead of starting them on the foundations.

    Are any cards hidden?

    No. All 52 are face up from the start.

    Can I move more than one card at a time?

    No, one at a time only. To move a run, place its cards one by one using other cards or empty columns.

    Can a King go on an Ace?

    No. Ranks do not wrap in the columns, so a King can only go on a Queen and an Ace can only go on a 2.