Yukon is a challenging solitaire variant that shares similarities with Klondike but with a unique twist: you can move any face-up card (along with all cards on top of it) regardless of whether they form a proper sequence. This makes Yukon both more flexible and more strategic than traditional solitaire games.
All 52 cards are dealt to the tableau at the start - there is no stock pile. The first column receives 1 face-up card, while columns 2-7 receive their standard Klondike setup (1-6 face-down cards with 1 face-up) plus 4 additional face-up cards each. This means most cards are visible from the beginning.
While both games share the goal of building foundations and similar tableau building rules, Yukon differs significantly: all cards are dealt at start (no stock), and any face-up card can move regardless of sequence. This makes Yukon generally more winnable than Klondike, though it requires more strategic planning.
Is every Yukon game winnable?
No, but Yukon has a higher win rate than Klondike. With good strategy, most games are solvable.
Why can I move cards that aren't in sequence?
This is Yukon's key feature - it allows for more strategic freedom and makes the game unique.
What's the best opening move?
Look for moves that expose face-down cards or create opportunities to move Kings to empty columns.