Penguin Solitaire

    Time:0:00
    Moves:0
    FREE
    FREE
    FREE
    FREE
    8
    8
    8
    8
    FREE
    FREE
    FREE
    8
    8
    8
    8
    8
    J
    J
    3
    3
    10
    10
    10
    10
    Q
    Q
    6
    6
    A
    A
    K
    K
    9
    9
    7
    7
    5
    5
    10
    10
    4
    4
    K
    K
    4
    4
    J
    J
    9
    9
    7
    7
    K
    K
    4
    4
    A
    A
    Q
    Q
    J
    J
    7
    7
    9
    9
    6
    6
    3
    3
    2
    2
    A
    A
    2
    2
    6
    6
    5
    5
    2
    2
    A
    A
    Q
    Q
    Q
    Q
    9
    9
    5
    5
    4
    4
    J
    J
    3
    3
    2
    2
    5
    5
    3
    3
    6
    6
    10
    10
    K
    K
    7
    7

    How to Play Penguin Solitaire

    Penguin Solitaire is a unique FreeCell variant invented by David Parlett, the renowned British games scholar. What sets Penguin apart is the "beak" mechanic—the first card dealt determines the starting rank for all four foundations, making every game a fresh puzzle from the very first card.

    The Beak Mechanic

    When you start a game, the first card dealt becomes the "beak." This card's rank sets the foundation starting point. The other three cards of the same rank are automatically moved to their foundation piles. For example, if the beak is a 7♠, all four foundations begin with 7s, and you'll build up from there: 7→8→9→10→J→Q→K→A→2→3→4→5→6.

    The beak also determines which cards can fill empty columns—only cards of the rank one below the beak. If your beak is a 7, only 6s can fill empty spaces. If the beak is an Ace, only Kings can fill empty columns (sequences wrap around).

    Layout and Building Rules

    Penguin uses 7 tableau columns (instead of 8 like FreeCell) and 7 reserve cells called "the flipper." All 49 remaining cards are dealt to the tableau in 7 columns of 7 cards each, all face-up.

    • Build tableau columns down by same suit—place 6♠ on 7♠, not on 7♥
    • Sequences wrap around—you can place a King on an Ace when building down
    • Move entire same-suit sequences freely, regardless of cell or column availability
    • Build foundations up by suit, starting from the beak rank with wrapping
    • Each of the 7 flipper cells holds one card temporarily

    Winning the Game

    You win when all 52 cards are moved to the four foundation piles. Each foundation must contain all 13 cards of one suit, built up from the beak rank with wrapping. The game automatically detects when you've won and celebrates your victory.

    Penguin Game Type: FreeCell

    Penguin Solitaire belongs to the FreeCell family of solitaire games. These games share the defining characteristic of using temporary holding cells (called "free cells" or "reserve cells") that allow players to temporarily store cards while maneuvering the tableau.

    All FreeCell-type games deal cards face-up from the start, making them games of pure skill with no hidden information. Penguin uses 7 reserve cells (called "the flipper") and 7 tableau columns, plus its signature "beak" mechanic.

    Other games in the FreeCell family include FreeCell (alternating colors), Baker's Game (same-suit, 4 cells), Eight Off (8 cells), and Seahaven Towers (10 columns).

    Penguin Solitaire Strategy Tips

    While Penguin offers generous flexibility with 7 cells and unlimited sequence moves, the same-suit restriction and variable foundations require thoughtful play. Here are strategies to improve your game:

    • Study the beak immediately: Before making any moves, understand which rank starts your foundations and which rank fills empty columns. This shapes your entire strategy.
    • Plan for empty columns: Since only one specific rank can fill empty columns, identify those cards early. Don't empty a column if you can't fill it productively.
    • Leverage unlimited sequence moves: Unlike FreeCell, you can move any length same-suit sequence as a unit. Use this to reorganize the tableau efficiently.
    • Keep the flipper flexible: With 7 cells, it's tempting to fill them all. Try to keep 2-3 cells empty for maneuvering critical cards.
    • Use wrapping strategically: Remember that K→A is valid when building down in the tableau. This opens possibilities that don't exist in other FreeCell variants.
    • Build long same-suit sequences: Since sequences move freely, building long runs efficiently clears cards and exposes what's beneath.

    About Penguin Solitaire

    Penguin Solitaire was invented by David Parlett, one of the world's foremost authorities on card games. Parlett is the author of "The Penguin Book of Card Games" (which gave this game its name) and "The Oxford Guide to Card Games," among many other works on games and game history.

    The game combines familiar elements from the FreeCell family with innovative twists. The "beak" mechanic that determines the foundation starting rank ensures that no two games play the same—the strategy shifts completely depending on which rank becomes the beak. Combined with same-suit building, wrapping sequences, and the restricted empty-column rule, Penguin offers a fresh challenge every time.

    Parlett has invented numerous card games, including Ninety-Nine and Abstrac. His design philosophy emphasizes strategic depth while maintaining accessibility—principles clearly evident in Penguin's elegant balance of flexibility and constraint.

    Penguin vs Other FreeCell Games

    Penguin stands out in the FreeCell family with its unique combination of features:

    • 7 columns and 7 cells (vs 8 columns and 4 cells in FreeCell/Baker's Game)
    • Variable foundation start—determined by the beak, not always Aces
    • Same-suit building with wrapping—King can go on Ace in the tableau
    • Unlimited sequence moves—no calculation needed based on empty cells
    • Restricted empty columns—only one specific rank can fill them

    These differences make Penguin feel distinct from its cousins. The extra cells and unlimited moves add flexibility, while the same-suit restriction and variable foundations add challenge.

    Penguin Solitaire FAQ

    What is the "beak" in Penguin Solitaire?

    The "beak" is the first card dealt in Penguin. Its rank becomes the starting point for all four foundations. The other three cards of the same rank are automatically placed on their respective foundation piles at the start of the game.

    Which cards can fill empty columns in Penguin?

    Only cards of the rank one below the beak can fill empty columns. For example, if the beak is a 5, only 4s can fill empty columns. If the beak is an Ace, only Kings can fill empty spaces (due to wrapping).

    How does wrapping work in Penguin?

    In Penguin, sequences wrap around from King to Ace and vice versa. In the tableau, you can place a King on an Ace (building down). In foundations, you can place an Ace on a King (building up). This creates a circular sequence.

    How many cells does Penguin have?

    Penguin has 7 reserve cells, called "the flipper." All 7 cells start empty. This is more than FreeCell's 4 cells but the same-suit building restriction balances the extra flexibility.

    Can I move multiple cards at once in Penguin?

    Yes! Unlike FreeCell and Baker's Game, Penguin allows you to move entire same-suit sequences regardless of how many empty cells or columns you have. This makes rearranging the tableau much easier.

    Is Penguin Solitaire harder than FreeCell?

    Penguin has a similar difficulty to FreeCell. While it offers more cells (7 vs 4) and unlimited sequence moves, the same-suit building restriction and variable foundation start add complexity. Most deals are solvable with careful play.