How to Play Penguin Solitaire
Penguin Solitaire is a unique FreeCell variant invented by David Parlett, the renowned British games scholar. What sets Penguin apart is the "beak" mechanic—the first card dealt determines the starting rank for all four foundations, making every game a fresh puzzle from the very first card.
The Beak Mechanic
When you start a game, the first card dealt becomes the "beak." This card's rank sets the foundation starting point. The other three cards of the same rank are automatically moved to their foundation piles. For example, if the beak is a 7♠, all four foundations begin with 7s, and you'll build up from there: 7→8→9→10→J→Q→K→A→2→3→4→5→6.
The beak also determines which cards can fill empty columns—only cards of the rank one below the beak. If your beak is a 7, only 6s can fill empty spaces. If the beak is an Ace, only Kings can fill empty columns (sequences wrap around).
Layout and Building Rules
Penguin uses 7 tableau columns (instead of 8 like FreeCell) and 7 reserve cells called "the flipper." All 49 remaining cards are dealt to the tableau in 7 columns of 7 cards each, all face-up.
- Build tableau columns down by same suit—place 6♠ on 7♠, not on 7♥
- Sequences wrap around—you can place a King on an Ace when building down
- Move entire same-suit sequences freely, regardless of cell or column availability
- Build foundations up by suit, starting from the beak rank with wrapping
- Each of the 7 flipper cells holds one card temporarily
Winning the Game
You win when all 52 cards are moved to the four foundation piles. Each foundation must contain all 13 cards of one suit, built up from the beak rank with wrapping. The game automatically detects when you've won and celebrates your victory.